
Sounds cool already, but who can you play as, you might ask? Well, these beautiful, crazy bastards have gone way above and beyond to bring us THIRTY distinct leaders (some being alternates for the same civ), including Ashurbanipal of Assyria, Sargon of Akkad, Hannibal of Carthage, Hatshepsut of Egypt, Arminius of Germania, Boudica of the Iceni, Zenobia of Palmyra, Leonidas of Sparta, Helen and Hector of Troy, four new Roman emperors, and reworked versions of some vanilla favorites like Pericles, Qin Shi Huang, and Chandragupta. If you have any suggestions, please let me know. If you cant see it, I will write and explain these techs soon. I added various new technologies and specials in for this game idea. Players of Sid Meiers Civilization® series should feel at home, since one aim of Freeciv is to have rulesets with compatible rules. This sharper focus allows Anno Domini to model things that would normally be outside the scope of a Civ game, including new Historical Moments and new government types. A tech tree based off the tech trees from Civilization: Revolution, Civilization IV, Civilization V, and FreeCiv. Freeciv is a free turn-based multiplayer strategy game, in which each player becomes the leader of a civilization, fighting to obtain the ultimate goal: To become the greatest civilization.



It basically takes Civ 6’s gameplay and zooms way in on the Ancient and Classical eras "from the Dawn of Time to the fall of Rome," keeping the same game pace and roughly the same number of civics and technologies to unlock. This is one of the most involved mods I’ve ever seen.
